This is very useful for getting our little mouse across large gaps, or for taking out a couple of enemies at a time. For example, if you charge Quill’s sword she can do a dash move. Quill of course still has her trusty sword, but as you progress through the game, our hero mouse will acquire some other weapons.Īlong with these weapons, Quill also acquires charged abilities. Perhaps the biggest and best addition to Moss: Book II is the different weapons that Quill can wield. With Moss: Book II, Polyarc has certainly done a great job of taking an incredible PlayStation VR game and somehow managed to make it even more incredible. This makes exploration and backtracking for collectables a lot more fun and enjoyable. The levels, or rooms, in Moss: Book II are also very interconnected. This is great for keeping you immersed in the game. The first thing I noticed about Moss: Book II is that the transition from room to room seems a good bit quicker. The level design, I would say is essentially the same as the first Moss game, except, that some of the levels do feel bigger and more ‘explorable.’ If you have played the original Moss, then Moss: Book II will be instantly familiar. However, in other ways, Moss: Book II improves upon the first game quite a bit. In many ways Moss: Book II is pretty much the same as the first Moss. Quill must venture deep into the hexed castle of the Arcane, and helped by her partner (you, the Reader) she must overcome all manner of tricky puzzles and dish out a bit of vengeance as well. In Moss: Book II, Quill the hero mouse holds Glass that her enemies are trying to take from her. Even with its level of perfection, developer Polyarc has somehow managed to make Moss: Book II even better.īook II takes place immediately after the events of Book I, so for players of the original game, Book II seems almost like an immediate continuation of the story. I absolutely loved every minute I spent playing it. The first Moss game was already a pretty near perfect PlayStation VR game. Yet in the end, it is you alone who can lift Quill up to save this world, and together, rise to legend.Moss: Book II Reviewed – An improvement an an already perfect VR game The journey will be trying - filled with triumph and heartbreak alike - but new allies, old friends, and the very nature of the castle itself can offer help along the way. With her, you'll venture deep inside the hexed castle of the Arcane where dangerous terrain, challenging puzzles, and enemies twisted in fire and steel await. To stand a chance, Quill will need a true partner by her side - and we hope that partner is you. But the young hero has a plan of her own, one that could finally end the merciless rule of the Arcane and restore peace to Moss once more. Those who seek to unmake this world are desperate for the Glass she holds, and they'll stop at nothing to claw it from her grasp. But the young hero has a plan of her own, one that could finally end the merciless rule of the Arcane and restore peace Quill is back - and she's being hunted.
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